Introduction
A
powerful tool of rulers was to use public punishment in order to discourage
behavior and to reinforce society’s perception of these sovereigns as
all-powerful. The scale of violence recorded by witnesses of gladiatorial games
of ancient Rome and of the Spanish auto da fe are disturbing in extent of
theatricality and entertainment. In both public events, many must wonder how
the murder of men can become such a fascinating social event when the forms of
punishment originate in religion. By studying these two social trends, from
different points in time and where blood is used as entertainment, perhaps we
might find some common point in their origins. If not origins, then perhaps in
how both these rituals, learn more of the reasoning for the progression of
punishment of some into entertainment for the masses. More importantly, or
rather, more concretely, we might be able to understand how the bloodlust in
these two societies changed the society involved and their perception of
entertainment.
Review of Literature
We
have only just started to delve into our project, so we have yet to completely
read the sources detailing religious and social justifications of the
gladiatorial games and the auto da fe.
Books such as Spectacles of Death in Ancient Rome and Sport and Spectacle in the Ancient
World by Donald G. Kyle, and Sport in the Cultures of the Ancient World edited
by Zinon Papeakonstantinou offer an excellent starting point, for these books
have information that trace the gladiatorial games back to the funeral games of
the Etruscans and other Italian people.
We
have explored the ritual of the auto da fe through Francisco Rizi’s visual
record of the auto da fe and Francisco Bethencourt’s “The Auto da Fe: Ritual
and Imagery," due to the focus the religious origins of the auto da fe,
and its progression into a social event with justifiable reasons for
mass-deaths. Bethencourt’s article focused on the societal implications of the
auto da fe, along with the consequences of the increasing violence of the
ritual.
Additional
articles, including Victoria Grefer’s “Metatheater in El mágico prodigioso:
Defending the Auto de fe?” and Helen Rawling’s “Representational Strategies of
Inclusion and Exclusion in José del Olmo’s Narrative and Francisco Rizi’s
Visual Record of the Madrid Auto de Fe of 1680,” emphasize the link to theater
which progressed as a result of the increased social importance of the auto da
fe. Rawlings compared Rizi’s 1683 rendition of an infamous auto da fe with a
written account of the event by José del Olmo, an official chronicle for the
Church.
Other
sources that may be of use include Henry Kamen’s The Spanish Inquisition and Maureen Flynn’s “Mimesis of the Last
Judgment: The Spanish Auto da Fe.”
Methodology
As
of now, our main primary source is Francisco Rizi’s painting Auto da Fe en la Plaza Mayor de Madrid
(1683), which illustrates the procession of the auto da fe. We will search for
more primary sources (i.e. personal accounts from the event) through specialized
databases and collections. We have several secondary sources analyzing the
progression of the auto da fe in Spain, the theatricality of the event, and the
art of the Auto da Fe in comparison with a first-hand account of the event.
Our aim in conducting our research is to use
the secondary sources we have thus far collected in coordination with primary
source accounts of the practice of the auto da fe in Counter-Reformation Spain
and the ancient gladiatorial games in the context of entertainment and the
social implications thereof. We will take on the approach of a social critique
by linking the phenomenon of brutal religious entertainment in the
Counter-Reformation period back to pagan entertainment of the same kind in
ancient society.
Speak to the Resources
To
achieve the goals of our project, our most useful resources will be Florida
State University’s Strozier Library, along with online databases geared towards
studies in medievalism and Counter-Reformation Europe.
The
primary sources necessary for the project will most likely be in Spanish. We
will overcome this obstacle by finding translated sources or referring to
secondary sources. Special attention will be paid to accounts of individuals
who witnessed the auto da fe, along with artwork including Francisco Rizi’s
painting Auto da Fe en la Plaza Mayor de
Madrid (1683).
Conclusion
Looking
forward, the objective of this project is to create an analysis of the social and
religious atmosphere surrounding both the gladiatorial games of ancient Rome
and the Spanish and Portuguese ritual of the auto da fe between the 15th
and 17th centuries. We aim to look into the progression of the
violence of the auto da fe as entertainment in Spain over the course of the
17th century, and link it to the violent entertainment of the gladiatorial
games of ancient Rome. Primarily, the auto da fe served as religious punishment
of the heretics and an expression of Church power. The auto da fe evolved into a
social event and symbol of Catholic preeminence, in which Spaniards crowded to
witness the theatricality similar to the excitement of gladiatorial games of
ancient Rome. Use of violence and mass public death for public entertainment
hearkens back to the brutal entertainment experienced by the society of ancient
Rome during the gladiatorial games, but with a distinct religious
justification. The final product of this
research project will be an in-depth analysis and commentary on this link
between the Counter-Reformation and Roman antiquity.
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